Independent by Design: Art & Stories of Indie Game Creation is a massive love letter to indie game development. Featuring more than 240 of interviews with twenty of the most creative, innovative, and fresh game design studios from all over the world, the book is a must read for anybody who cares about the art and craft of digital play. Written by two veteran journalists (Stace Harman and John Robertson), this impressive tome is splendidly edited and designed. Among the stars that grace these pages are Lucas Pope, messhof, Vlambeer, The Chinese Room, and many more. Available in different editions and prices, Independent by Design can be purchased here.
All images courtesy of the authors.
In a new interview by Marco Mancuso (SWARM Hybrid Design Lab&HackAdemy, Milan, Italy), Bruce Sterling explains why the future of design is in Italy. According to the sci-fi writer, futurologist, and designer, Italy is the place to be if you're trying to invent the future.
Game journalist Andrea Peduzzi discusses the first edition of the Milan Game Festival with Andrea Maderna on Outcast, one of Italy's most interesting websites on Game Culture. Click here to listen to the podcast. (In Italian)
GAMES AS ARTS/ARTS AS GAMES
@ The Poly
24 Church Street
Falmouth, Cornwall, England TR11 3EG
Curated by Tanya Krzywinska (The Games Academy) in collaboration with the MetaMakers
GAME ARTHRITIS, developed in collaboration with IOCOSE by GAME/PLAY Director and Professor Matteo Bittanti, will be exhibited at the upcoming group show GAMES AS ARTS/ARTS AS GAMES at Falmouth University between October 12 - 22 2016 alongside Alan Meades, Amanita Design, David Blandy & Larry Achiampong, Ian Gouldstone, Oliver Sutherland, and State Of Play.
GAME/PLAY professors Meg Jayant (GAME WRITING) and Auriea Harvey and Michall Samyn of Tales of Tales (GAME LAB & GAME CRITIQUE) will take part in a compelling event at the Victoria 7 Albert Museum on November 25, 2016.
Parallel Worlds: Designing Alternative Realities in Videogames
Friday, 25 November 2016
Victoria & Albert Museum, London, UK
Tickets: 35 punds (full price), 30 pounds (concession), 15 pounds (student)
Book Online: https://goo.gl/AR8ouS
Parallel Worlds will be taking place on Friday 25 November 2016 and will bring together a highly eclectic line up of leading designers, artists and thinkers whose work explores the ways in which videogames reflect and augment our reality. Speakers confirmed so far include Meg Jayanth (80 Days), Auriea Harvey and Michall Samyn of Tale of Tales (Cathedral in the Clouds), Laura Dilloway (Rigs: Mechanized Combat League), Keiichi Matsuda (Hyper-Reality), Simon Mann (Total War: Attila), Holly Gramazio (Matheson Marcault) and Pol Clarissou (Orchids to Dusk) with more to be announced in the coming weeks.
This inaugural event will continue into the evening with a Parallel Worlds themed Friday Late where your reality will be further distorted with a host of arcades, workshops and demonstrations across the Museum.
The event is curated by Kristian Volsing, Research Curator, Videogames, Victoria and Albert Museum.
LINK: Parallel Worlds
Rock, Paper, Shotgun's contributor Adam Smith wrote a terrific review of Wheels of Aurelia, the latest game developed by GAME/PLAY Coordinator and Professor Pietro Righi Riva.
Click on the image below to read the full article.
Don't miss Alex Wawro's conversation with Pietro Righi Riva about the recently released game Wheels of Aurelia.
Click on the image to read the full text.
Meanwhile, Joel Couture reviewed Wheels of Aurelia on IndieGames The Weblog.
Click the image to read the full text.
The most important independent game festival in the world, INDIECADE, has just announced the 50 official nominees for the 2016 edition. Among the highlights are two Italian games RIOT - Civil Unrest and Wheels of Aurelia.
The former has been developed by IV Productions/Leonard Menchiari while the latter was produced by Santa Ragione.
Other highlights include a game about the Holocaust (Keeping The Candles Lit), a game about #Feminism, a game about killer drones (Killbox), and game about Bad News.